Technology, Play and Learning

Atelier Aitken Dash Active Learning Game.jpg

Using Technology to create Active Learning Games

‘Dash’ is part of our Eat, Play, Learn Outdoor Series for Schools and Learning Facilities.  In game mode, teams of people have to make their way through the gates, racing against other teams, with digital scenario challenges to be completed in order to open each subsequent gate.  At lunchtime, the shaded space can be used for eating outdoors. In casual learning mode, the gates can be reconfigured to create larger outdoor learning spaces that are shaded.

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